Shifter Code

Shifting Code!

This is really simple once its done. It's a fill in the blanks basically then a copy and paste.

How to make your own, your style.

First though…

You need to activate your multi-descer and make a critter desc. Mine is fairly simple.

The Persian Leopard before you is quite large, much larger then it probably should be. It still looks quite thin. The male leopard has a very pale yellow, more white fur with dark black spots. Strikingly, it's eyes are bright blue. Around its ears, it's has been groomed with little ear tuffs. Strong leg muscles leading to powerful hind quarters. It's long tail is thin and slightly curled.

You don't need anything really fancy to have as your desc. A few line describing is just fine. So to activate your multi-descer:

+desc/setup
This moves your current desc to a desc entitled setup. What I did, to make it more clear was copy and paste my description into a new description entitled human(+desc/add human=My desc). That way I will always know what I am attempting to dress.

Now… we will do the same thing to add a critter desc.
+desc/add critter=<text>

So for me I did:
+desc/add critter=The Persian Leopard before you is quite large, much larger then it probably should be. It still looks quite thin. The male leopard has a very pale yellow, more white fur with dark black spots. Strikingly, it's eyes are bright blue. Around its ears, it's has been groomed with little ear tuffs. Strong leg muscles leading to powerful hind quarters. It's long tail is thin and slightly curled.

Now your descriptions are ready to add to the code below.

Makes it real clear. Like mud yeah?

This is going to be fill in the blanks and copy and paste.

&CMD.SHIFT me=$+human:@emit <H1>;&SHORT-DESC me=<H2>.;+heal/shift;+size/set <H3>; +shift <H4>
&CMD.SHIFT2 me=$+critter:@emit <C1>;&SHORT-DESC me=<C2> ;+size/set <C3>; +shift <C4>

There is the cleared up code. I will explain piece by piece what to put there. You will need to remove the brackets and the text. By the end you should have something that looks like this….

&CMD.SHIFT me=$+human:@emit Talen turns into a skinny 5'6" blond teen.;&SHORT-DESC me=5'6" skinny blond teen with bright blue eyes.;+heal/shift;+size/set 130; +shift human

Once you fill in all the blank spots then you copy and paste that code into the mush and click enter. At that point to shift human. +human | Or to shift into leopard. +critter
It's that easy.

What do you want people to see when you shift human? Put that in <H1>.
What do you want people to see when you shift into critter form? Put that in <C1>.

So you already have a short desc. Copy and paste that into <H2>.
You need to create a short desc for your leopard. So, what would they see? Put that in <C2>.

Now size is fully up to you. You already know how much your character weighs in human form. Put that in <H3>.
Now this next part is more tricky. How much do you weigh as a critter. Talen goes from 130 pounds to 210 pounds. He is a very small persian leopard. They range from 80 pounds to 180pounds.
Choose the size of your critter. How you do this is your weight + animal weight = critter weight.
For example: Talen's weight is 130 + Kitty weight of 80 = Critter Weight of 210. Someone could also use Character Weight is 210 + Rat weight is 1 pound = Critter weight of 211.
Put the weight you choose into <C3>.

Now to fill in the last part. Remember the multi-descer we activated. Here is where it's up to you. Did you name your human desc human or setup. Which ever it's named put that into <H4>.
Same goes for your critter desc. Did you name it critter or leopard or rat or lion or cougar or <insert animal here>? Either way… your name for it should be put in <C4>.

Now you should have all the spots filled out. Copy and paste the code into the mush and test it!

To test type:

+human
You should see something like this…

Your character turns into a human.
Set.
GAME> You don't seem to be injured.
Set.
GAME> Your character goes from Size:12 to Size:9 <130 lbs>
GAME> Current description set to: human

+critter
You should see something like this…

Your character turns into a critter.
Set.
GAME> You don't seem to be injured.
Set.
GAME> Your character goes from Size:9 to Size:12 <210 lbs>
GAME> Current description set to: critter

Keep in mind…the first lines of those codes… (Your character turns into a human. | Your character turns into a critter.) plus your size change… is emitted to all around you.

Now if this is too confusing…which I sometimes can be… Please message me in game! If you didn't get it… It's Gabriel!

Enjoy!